Simple Collection - btree list

By dave

IoAbstraction contains a very simple collection that is relatively lightweight and works on a wide range of boards. It is a btree list that provides ordering and list storage. It works on anything from Arduino Uno upwards! It's memory usage is very configurable, and the way it resizes arrays is also configurable too. You can set the initial size if you...

Simple Collection - Thread safe circular buffer

By dave

Circular buffer provides an easy way to interact with events that take place on another thread or in an interrupt, it is not very efficient when used on a single thread because it uses atomic operations to ensure consistency of the buffer. It is an advanced collection for use by users that understand threading and writing interrupt safe code. There are...

Taking over the display from a renderer

By dave

TcMenu allows you to take over the display from the renderer very easily, and once you own the display, you will be called back at regular intervals by the rendering class. During the time that you've taken over the display or presented a dashboard, you're responsible for the user input and rendering. Please note that you should never update the screen...

MenuManager and menu iteration

By dave

contains the functions to manage menu items, there is a global instance of this class called on Arduino and mbed boards. Here we present the most commonly used features, check out the reference docs for more details. There are a lot of iteration helper functions that can be used to navigate through menu structures. These are described further down...

LiquidCystalIO with PCF8574 i2c backpack

By dave

An I2C LCD backpack based on the PCF8574 chip provides an easy way to get started with LiquidCrystalIO on most Arduino boards. It is usually in one of two configurations as listed below. This library works correctly with the display and even has a shorthand way of creating the LCD for this case. Connectivity combinations for i2c backpacks Pin Option1 Option2...

Task Manager Low Power example for SAMD boards

By dave

There are often cases when you'll need to run a micro controller from a battery power source. Unlike when running from mains power, every milli-amp matters. In these cases IoAbstraction's task manager is able to integrate easily with most low power libraries. Task manager works by repeatedly calling the function within or , during each loop task manager evaluates...

Rendering menus to TFT, LCD and OLED using tcMenu

By dave

TcMenu supports a wide range of rendering devices, from HD44780 based units using our LiquidCrystal fork through to mono OLEDs and full colour TFT displays using Adafruit_GFX and TFT_eSPI library. Over to the left you see an example of rendering to OLED device with title widgets. You can also easily take over the display to draw your own screen at any...

Menu library remote connectivity tutorial

By dave

TcMenu has considerable out of the box remote connectivity on both Arduino and mbed. With support for Ethernet2 library, UipEthernet library, ESP8266 WiFi, ESP32 WiFi and Serial (including Bluetooth Serial) to name a few connectors. Please pay close attention to the following classes in the reference documentation as they are mentioned frequently here: BaseRemoteServerConnection in reference docs TcMenuRemoteService in reference docs...

Menu control using a matrix keyboard

By dave

Using a matrix keyboard with TcMenu is straightforward, we use the IoAbstraction Keyboard Manager component to handle the keyboard, along with a custom listener for tcMenu that feeds the menu manager with appropriate events upon key presses. This library allows you to connect your keyboard either using Arduino pins, or any supported IoAbstraction such as the I2C PCF8574 or MCP23017....

Rotary encoder with non-polling (interrupt based) switches from PCF8574

By dave

IoAbstraction has full support for interrupts on most devices, meaning we can connect a Rotary Encoder to an Arduino using a standard PCF8574 IO expander chip. In order to do this we need the PCF8574 /INT line to be connected to an Arduino pin that supports interrupts (such as pins 2 or 3). Further, you can also have handle push...

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