Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
ValueMenuItem Class Reference

#include <MenuItems.h>

Inheritance diagram for ValueMenuItem:
MenuItem AnalogMenuItem BooleanMenuItem EnumMenuItem

Public Member Functions

void setCurrentValue (uint16_t val, bool silent=false)
uint16_t getCurrentValue () const
- Public Member Functions inherited from MenuItem
uint8_t copyNameToBuffer (char *sz, int size) const
uint8_t copyNameToBuffer (char *sz, int offset, int size) const
menuid_t getId () const
uint16_t getMaximumValue () const
uint16_t getEepromPosition () const
MenuType getMenuType () const
void triggerCallback () const
bool isInfoProgMem () const
void setChanged (bool changed)
bool isChanged () const
bool isSendRemoteNeeded (uint8_t remoteNo) const
void setSendRemoteNeededAll ()
void clearSendRemoteNeededAll ()
void setSendRemoteNeeded (uint8_t remoteNo, bool needed)
void setActive (bool active)
bool isActive () const
void setEditing (bool active)
bool isEditing () const
void setReadOnly (bool active)
bool isReadOnly () const
void setLocalOnly (bool localOnly)
bool isLocalOnly () const
void setSecured (bool secured)
bool isSecured () const
void setVisible (bool visible)
bool isVisible () const
MenuItemgetNext () const
void setNext (MenuItem *next)
void changeOccurred (bool silent)

Protected Member Functions

 ValueMenuItem (MenuType menuType, const AnyMenuInfo *info, uint16_t defaultVal, MenuItem *next, bool infoPgm)
- Protected Member Functions inherited from MenuItem
 MenuItem (MenuType menuType, const AnyMenuInfo *menuInfo, MenuItem *next, bool infoProgMem)

Protected Attributes

uint16_t currentValue
- Protected Attributes inherited from MenuItem
uint16_t flags
union {
const AnyMenuInfoinfo
RuntimeRenderingFn renderFn
MenuType menuType

Detailed Description

Represents an item that has a 16 bit unsigned integer backing it, never directly used, this class is essentially abstract.

Constructor & Destructor Documentation

◆ ValueMenuItem()

ValueMenuItem::ValueMenuItem ( MenuType  menuType,
const AnyMenuInfo info,
uint16_t  defaultVal,
MenuItem next,
bool  infoPgm 

Use the leaf types, dont construct directly. Initialise an instance of this type with the required data values

Member Function Documentation

◆ setCurrentValue()

void ValueMenuItem::setCurrentValue ( uint16_t  val,
bool  silent = false 

Sets the integer current value to a new value, and marks the menu changed

◆ getCurrentValue()

uint16_t ValueMenuItem::getCurrentValue ( ) const

gets the current value

The documentation for this class was generated from the following files: