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ListRuntimeMenuItem Class Reference

#include <RuntimeMenuItem.h>

Inheritance diagram for ListRuntimeMenuItem:
RuntimeMenuItem MenuItem EepromAuthenticationInfoMenuItem RemoteMenuItem

Public Types

enum  ListMode : uint8_t { CUSTOM_RENDER , RAM_ARRAY , FLASH_ARRAY }

Public Member Functions

 ListRuntimeMenuItem (const AnyMenuInfo *info, int numberOfRows, const char *const *array, ListMode listMode, MenuItem *next=nullptr, bool isPgm=INFO_LOCATION_PGM)
 ListRuntimeMenuItem (const AnyMenuInfo *info, int numberOfRows, RuntimeRenderingFn renderFn, MenuItem *next=nullptr, bool isPgm=INFO_LOCATION_PGM)
 ListRuntimeMenuItem (menuid_t id, int numberOfRows, RuntimeRenderingFn renderFn, MenuItem *next=nullptr)
RuntimeMenuItemgetChildItem (int pos)
RuntimeMenuItemasParent ()
RuntimeMenuItemasBackMenu ()
ListMode getListMode () const
bool isActingAsParent () const
uint8_t getActiveIndex () const
void setActiveIndex (uint8_t idx)
const char *const * getDataArray ()
Public Member Functions inherited from RuntimeMenuItem
 RuntimeMenuItem (MenuType menuType, menuid_t id, RuntimeRenderingFn renderFn, uint8_t itemPosition, uint8_t numberOfRows, MenuItem *next=nullptr)
 RuntimeMenuItem (const AnyMenuInfo *rtInfo, bool isPgm, MenuType menuType, RuntimeRenderingFn renderFn, uint8_t itemPosition, uint8_t numberOfRows, MenuItem *next=nullptr)
void copyValue (char *buffer, int bufferSize) const
void runCallback () const
int getRuntimeId () const
int getRuntimeEeprom () const
uint8_t getNumberOfParts () const
void copyRuntimeName (char *buffer, int bufferSize) const
uint8_t getNumberOfRows () const
uint8_t getItemPosition () const
void setNumberOfRows (uint8_t rows)
Public Member Functions inherited from MenuItem
uint8_t copyNameToBuffer (char *sz, int size) const
uint8_t copyNameToBuffer (char *sz, int offset, int size) const
menuid_t getId () const
uint16_t getMaximumValue () const
uint16_t getEepromPosition () const
MenuType getMenuType () const
void triggerCallback () const
bool isInfoProgMem () const
void setChanged (bool changed)
void setChanged (int num, bool changed)
bool isChanged (int num=0) const
bool isSendRemoteNeeded (uint8_t remoteNo) const
void setSendRemoteNeededAll ()
void clearSendRemoteNeededAll ()
void setSendRemoteNeeded (uint8_t remoteNo, bool needed)
void setReadOnly (bool active)
bool isReadOnly () const
void setLocalOnly (bool localOnly)
bool isLocalOnly () const
void setSecured (bool secured)
bool isSecured () const
void setVisible (bool visible)
bool isVisible () const
MenuItemgetNext () const
void setNext (MenuItem *pNext)
void changeOccurred (bool silent)

Additional Inherited Members

Protected Member Functions inherited from MenuItem
 MenuItem (MenuType menuType, const AnyMenuInfo *menuInfo, MenuItem *next, bool infoProgMem)
Protected Attributes inherited from RuntimeMenuItem
menuid_t id
uint8_t itemPosition
uint8_t noOfParts
Protected Attributes inherited from MenuItem
uint16_t flags
MenuItemnext
const AnyMenuInfoinfo = nullptr
RuntimeRenderingFn renderFn = nullptr
MenuType menuType

Detailed Description

A menu item that represents a list of items and can be defined at runtime. This takes an ID that will act as a range, this is important, as this will use from ID through to ID + numberOfItems so always allocate enough ID range space. It can either represent a single item or a range of items, for a single item set the initial rows to 0. The value and name of each item is obtained from the callback function. Note that setting one item change sets all items in the list changed and similar with any other flag. These are the only menu items that can presently be created dynamically at runtime.


The documentation for this class was generated from the following files: