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void pushSwitch(pinid_t pin, bool held);
void MenuManager::navigateToMenu(MenuItem* theNewItem, MenuItem* possibleActive, bool customMenu)
void MenuManager::resetMenu(bool completeReset) // complete reset - true means go back to root, otherwise one level back
void pushSwitch(pinid_t pin, bool held);
davetcc wrote:As per the last post, You can also use
navigateToMenu and resetMenu to avoid that. It lets you push a new menu and pop back on level or back to root.
You can also use takeOverDisplay when you want to show something completely custom.
See https://www.thecoderscorner.com/products/arduino-libraries/tc-menu/menumanager-and-iteration/